fixing builds for ios

This commit is contained in:
balzack 2023-02-16 01:09:20 -08:00
parent 4ecd565218
commit 95627c14e3
25 changed files with 196 additions and 68 deletions

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@ -1,11 +1 @@
# This `.xcode.env` file is versioned and is used to source the environment
# used when running script phases inside Xcode.
# To customize your local environment, you can create an `.xcode.env.local`
# file that is not versioned.
# NODE_BINARY variable contains the PATH to the node executable.
#
# Customize the NODE_BINARY variable here.
# For example, to use nvm with brew, add the following line
# . "$(brew --prefix nvm)/nvm.sh" --no-use
export NODE_BINARY=$(command -v node)

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@ -0,0 +1,53 @@
{
"images" : [
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@ -1,46 +1,103 @@
{
"images" : [
{
"filename" : "40.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"filename" : "60.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"filename" : "58.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"filename" : "87.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"filename" : "80.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"filename" : "120.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"filename" : "120 1.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"filename" : "180.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"filename" : "40 1.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "20x20"
},
{
"filename" : "29 1.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "29x29"
},
{
"filename" : "58 1.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "29x29"
},
{
"filename" : "40 2.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "40x40"
},
{
"filename" : "80 1.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "40x40"
},
{
"filename" : "76 1.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "76x76"
},
{
"filename" : "152 1.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "76x76"
},
{
"filename" : "167 1.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "83.5x83.5"
},
{
"filename" : "1024.png",
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"

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@ -21,7 +21,7 @@
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<string>34</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
@ -37,6 +37,25 @@
</dict>
<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>UIAppFonts</key>
<array>
<string>AntDesign.ttf</string>
<string>Entypo.ttf</string>
<string>EvilIcons.ttf</string>
<string>Feather.ttf</string>
<string>FontAwesome.ttf</string>
<string>FontAwesome5_Brands.ttf</string>
<string>FontAwesome5_Regular.ttf</string>
<string>FontAwesome5_Solid.ttf</string>
<string>Fontisto.ttf</string>
<string>Foundation.ttf</string>
<string>Ionicons.ttf</string>
<string>MaterialCommunityIcons.ttf</string>
<string>MaterialIcons.ttf</string>
<string>Octicons.ttf</string>
<string>SimpleLineIcons.ttf</string>
<string>Zocial.ttf</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
@ -45,31 +64,18 @@
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationPortrait</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>UIAppFonts</key>
<array>
<string>AntDesign.ttf</string>
<string>Entypo.ttf</string>
<string>EvilIcons.ttf</string>
<string>Feather.ttf</string>
<string>FontAwesome.ttf</string>
<string>FontAwesome5_Brands.ttf</string>
<string>FontAwesome5_Regular.ttf</string>
<string>FontAwesome5_Solid.ttf</string>
<string>Fontisto.ttf</string>
<string>Foundation.ttf</string>
<string>Ionicons.ttf</string>
<string>MaterialCommunityIcons.ttf</string>
<string>MaterialIcons.ttf</string>
<string>Octicons.ttf</string>
<string>SimpleLineIcons.ttf</string>
<string>Zocial.ttf</string>
</array>
</dict>
</plist>

11
app/mobile/ios/_xcode.env Normal file
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@ -0,0 +1,11 @@
# This `.xcode.env` file is versioned and is used to source the environment
# used when running script phases inside Xcode.
# To customize your local environment, you can create an `.xcode.env.local`
# file that is not versioned.
# NODE_BINARY variable contains the PATH to the node executable.
#
# Customize the NODE_BINARY variable here.
# For example, to use nvm with brew, add the following line
# . "$(brew --prefix nvm)/nvm.sh" --no-use
export NODE_BINARY=$(command -v node)

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@ -3,7 +3,6 @@ const TIMEOUT = 15000;
//await new Promise(r => setTimeout(r, 2000));
export function createWebsocket(url) {
console.log("REAL WEBSOCKET!");
return new WebSocket(url);
}

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@ -173,7 +173,6 @@ export function useAppContext() {
}
ws.current.onclose = (e) => {
console.log(e)
count.current += 1;
updateState({ status: 'disconnected' });
setTimeout(() => {
if (ws.current != null) {